Class AudioStreamMono
Container for streaming audio from a device, used by Unity implementations of IDeviceAudioSystem
Inheritance
System.Object
AudioStreamMono
Implements
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: Ride.Audio
Assembly: cs.temp.dll.dll
Syntax
public class AudioStreamMono : IAudioStream
Constructors
Name | Description |
---|---|
AudioStreamMono() | |
AudioStreamMono(AudioClip) |
Properties
Name | Description |
---|---|
Channels | |
Clip | |
Frequency | |
Samples | |
StreamComplete |