Method FireProjectile
FireProjectile(RideID, RideVector3, RideID)
Fires projectile over a trajectory. Differs from AttackAgent/AttackArea/AttackPosition in that damage is not random, and the projectile has travel time. Calls AttackPosition to feed into regular ride actions.
Declaration
public void FireProjectile(RideID attacker, RideVector3 target, RideID weapon)
Parameters
Type | Name | Description |
---|---|---|
RideID | attacker | |
RideVector3 | target | |
RideID | weapon |