Namespace Ride.Combat
Classes
AttackResult
The result of an agent to agent attack
AttackResultCalculator
AttackSystemMono
AutoEngagementSystem
BallisticMotion
BasicAttackCalculator
HealthSystem
RangeBasedTargetAcquisitionSystem
RideEntityHitBox
RideEntityHitBoxDataMono
Structs
Attack
Data associated with an attack
AttackSystemMono.FX_Data
Engagement
Health
RideEntityHitBoxCollider
RideEntityHitBoxData
RideEntityHitFXData
Interfaces
IAttack
all of the data associated with an attack
IAttackResult
The result of an agent to agent attack
IAttackResultCalculator
IAttackSystem
The interface to management agent to agent engagements, attacks, damage, and combat resolution
IEngagement
IEngagementSystem
Defines how engagments between entities are created and maintained
IHealthSystem
System for modifying the current and maximum health of agents
ITargetAcquisitionSystem
Interface for defining the fules for how targets can be acquired
Enums
ArmorType
AttackFlags
Attributes that can be used to modify how combat works