Class SimpleNetworkExample
Simple demonstration on how to set up multiplayer environment with Photon.
Inheritance
System.Object
SimpleNetworkExample
Namespace: Ride.Examples
Assembly: cs.temp.dll.dll
Syntax
public class SimpleNetworkExample : ExampleNetworkBase
Methods
Name | Description |
---|---|
OnJoinRoom() | Callback when joining a room Instantiate object when joining a room. NOTE: object must be a prefab and place inside a Resource folder in the Unity editor |
OnNetworkDisconnect() | |
Start() | |
Update() |