Method SetNormalizedWorldPosition
SetNormalizedWorldPosition(RideVector3, Boolean)
Move the camera to a position in the world based on normalized coordinates
Declaration
void SetNormalizedWorldPosition(RideVector3 normalizedCoords, bool ignoreHeight)
Parameters
Type | Name | Description |
---|---|---|
RideVector3 | normalizedCoords | Each element should range 0 to 1 |
System.Boolean | ignoreHeight | true if you don't want to manipulate the camera's height |