Interface IComponentManipulator
Helper class for accessing implementation specific features. For example, adding and accessing ScriptComponents on a gameobject. This is done in an implementation independant manner, so that the API is not dependant on a specific implementation.
Namespace: Ride
Assembly: cs.temp.dll.dll
Syntax
public interface IComponentManipulator
Methods
Name | Description |
---|---|
AddComponent<T>() | |
GetComponent<T>() | |
GetComponentInChildren<T>(Boolean) |