Method AddExistingObject
AddExistingObject(Object)
Adds an exsting runtime object to the game object system's list for tracking and assigns it a RideID
Declaration
RideID AddExistingObject(object existingEntity)
Parameters
Type | Name | Description |
---|---|---|
System.Object | existingEntity |
Returns
Type | Description |
---|---|
RideID | The id of the object. RideID.Null if creation failed |