Struct RideVector4
Represents a 4 dimensional vector. This is a parallel class to UnityEngine.Vector4. Implemented separately to abstract Ride classes away from UnityEngine specific implementations.
Inherited Members
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetType()
Namespace: Ride
Assembly: cs.temp.dll.dll
Syntax
public struct RideVector4
Constructors
Fields
Name | Description |
---|---|
negativeInfinity | |
one | |
positiveInfinity | |
w | |
x | |
y | |
z | |
zero |
Properties
Name | Description |
---|---|
normalized |