Class AgentPositionScenarioCondition
Scenario condition that is true when an (optionally specified) agent's position is within the specified radius of a specified position
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: Ride.Scenario
Assembly: cs.temp.dll.dll
Syntax
public class AgentPositionScenarioCondition : ScenarioCondition
Constructors
Name | Description |
---|---|
AgentPositionScenarioCondition(RideID, RideVector3, Single) | |
AgentPositionScenarioCondition(RideVector3, Single) |
Methods
Name | Description |
---|---|
Check() | |
GetAgent() | |
GetAgentPosition() |