Class ElapsedTimeScenarioCondition
Scenario condition that is true when the scenario has been running for a specified amount of time
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: Ride.Scenario
Assembly: cs.temp.dll.dll
Syntax
public class ElapsedTimeScenarioCondition : ScenarioCondition
Constructors
Name | Description |
---|---|
ElapsedTimeScenarioCondition(TimeSpan) |
Fields
Name | Description |
---|---|
timeSpan |
Methods
Name | Description |
---|---|
Check() |