Class AgentShootSessionEvent
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: Ride.SessionRecording.Events
Assembly: cs.temp.dll.dll
Syntax
public class AgentShootSessionEvent : SessionEvent
Constructors
Name | Description |
---|---|
AgentShootSessionEvent(String, String, String, Single) |
Fields
Name | Description |
---|---|
attackee | |
attacker | |
damage |
Methods
Name | Description |
---|---|
ReplayEvent(UInt32, Int32, SessionObject) |