Method DestructTerrain
DestructTerrain(RideVector3, Single, Single)
Modifies the verticies of the terrain mesh in order to display destruction
Declaration
public void DestructTerrain(RideVector3 point, float radius, float power)
Parameters
Type | Name | Description |
---|---|---|
RideVector3 | point | The world position of the terrain to modify |
System.Single | radius | Verts within this radius from point will be effected |
System.Single | power | The amount force behind the destruction |