Class EntityDisplay3D
Menu which displays entity data in 3D near the location of the entity being represented
Inheritance
System.Object
EntityDisplay3D
Inherited Members
Namespace: Ride.UI
Assembly: cs.temp.dll.dll
Syntax
public class EntityDisplay3D : MenuMono, IMenu, IAgentDataDisplayer
Fields
Name | Description |
---|---|
currAgent | |
m_canvas | UI Canvas of the display |
m_ClearOnDisplay | |
m_dataLayout | The layout which aligns the lines of text displaying the data |
m_dataLinePrefab | Prefab used for the individual lines of data text on the display panel |
m_displayPanel | UI element that displays behind the data |
m_displayTime | Number of seconds to scale the menu when showing or hiding |
m_forceResize | |
m_offsetFromEntity | Positional displacement from the represented entity's position |
m_raycastCamera | The camera that will allow for ray casting agents |