Class UnityGameObjectSystem
System for creating, destroying, finding, and attaching components to runtime engine gameobjects This should always be used to perform the aformentioned actions.
Inherited Members
Namespace: Ride
Assembly: cs.temp.dll.dll
Syntax
public class UnityGameObjectSystem : RideSystemMonoBehaviour, IGameObjectSystem, ITransformSystem, IComponentSystem<Component>, IRideSystem, IApiInject, IIdentity