Struct UnityProfilerSystem.SetupParams
Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetType()
Namespace: Ride
Assembly: cs.temp.dll.dll
Syntax
public struct SetupParams
Fields
Name | Description |
---|---|
activate | activate at start |
fpsSampleInterval | Frequency (in seconds) to sample the fps |
logPath | location of the output file |