Class UnityRigidbodySystem
Unity Mono/Rigidbody implementation of IPhysicsSystem
Inheritance
System.Object
UnityRigidbodySystem
Implements
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: Ride
Assembly: cs.temp.dll.dll
Syntax
public class UnityRigidbodySystem : IRigidbodySystem
Methods
Name | Description |
---|---|
ApplyForce(RideID, RideVector3) |