Class UnityAudioSystem
Interface for controlling audio at runtime, including playing, stopping, pausing of sfx.
Inherited Members
Namespace: Ride.Audio
Assembly: cs.temp.dll.dll
Syntax
public class UnityAudioSystem : RideSystemMonoBehaviour, IAudioSystem, IRideSystem, IApiInject, IIdentity
Fields
Name | Description |
---|---|
m_clipCache | |
m_numAudioSourcesToCreate |
Methods
Name | Description |
---|---|
FindAllAudioSources() | |
IsPlaying(RideID) | |
Play(RideID, String) | |
Play(String) | |
PlayAtPosition(String, RideVector3) | |
Stop(RideID) | |
SystemInit() | |
SystemShutdown() |