Method CreateFromPrefab
CreateFromPrefab(String, RideVector3, RideQuaternion)
Create a runtime object based off of a prefab object in the project
Declaration
RideID CreateFromPrefab(string prefabName, RideVector3 position, RideQuaternion rotation)
Parameters
Type | Name | Description |
---|---|---|
System.String | prefabName | |
RideVector3 | position | The world position |
RideQuaternion | rotation | The world rotation |
Returns
Type | Description |
---|---|
RideID | The id of the object. RideID.Null if creation failed |