Namespace Ride.Terrain
Classes
BreakOnImpact
BuildingData
BuildingModel
BuildingPlacement
CachedSplitTrees
ChipMeshAtPoint
ChipMeshAtPoint.DiagramInProgress
DataModel
DataModelRest
Demonstrates how to setup and use a RESTful service
DirectDestructionMenu
Handles input and UI for direct destruction. "Direct destruction" refers to destruction that the user's inputs directly create the destruction, as opposed a unit causing it.
GeoreferenceManager
This class serves as an interface between any given Terrain's Georeference object and its interaction vocabulary that need to know about real-world georeference data, and convert real-world to Unity world space and back. It's interface with the TerrainRootTracker allows it to accurately georeference worldspace to geo and back even if the terrainroot scale/pos/rotation is modified during runtime.
GroundMaterialData
JsonHelper
LoadTerrainParams
LoadTerrainProgress
LoadTiles
LoadTiles.TerrainDescriptionComponent
LoadTiles.TileDescription
LOSUnit
LOSUnitCreator
MeasureDistance
RunTimeTreePlacementProtoType
RunTimeTreePlacementProtoType.JsonHelper
RunTimeTreePlacementProtoType.PlaceTreeInfo
SeperateMesh
SimpleTerrainCamera
TerrainConstants
TerrainDataModelManager
TerrainDataModelSystemMono
the functionality for a terrain such as loading and determining terrain features and characteristics
TerrainKeyWindow
TerrainLineDrawingTools
TerrainLoader
TerrainLoaderEditor
TerrainMono
TerrainNavLoader
TerrainNavLoaderEditor
TerrainProxy
TerrainProxyEditor
TerrainSystemMono
the functionality for a terrain such as loading and determining terrain features and characteristics
TerrainSystemMono.ManifestInfo
TerrainTransformations
TreeInfo
VoronoiCacher
VoronoiCacher.Tetrahedron
VoronoiCacher.Triangle
VoronoiCacher.VoronoiCell
VoronoiCacher.VoronoiCellJSON
VoronoiCacher.VoronoiDiagramJSON
VoronoiCacherMono
WeatherZoneFinder
Structs
MeshData
RunTimeTreePlacementProtoType.LABColor
SeperateMesh.Edge
VegetationData
VoronoiCacher.Edge
VoronoiCacher.PolyhedronFace
Order of vertices doesn't matter this time.
VoronoiCacher.SerializableRay
VoronoiCacher.TetrahedronFace
Interfaces
ITerrain
the data fir a
ITerrainDataModel
the data fir a
ITerrainDataModelSystem
ITerrainSystem
the functionality for a terrain such as loading and determining terrain features and characteristics