Class GameObjectEvent
Inheritance
System.Object
GameObjectEvent
Implements
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: Ride.WorldState
Assembly: cs.temp.dll.dll
Syntax
public class GameObjectEvent : WorldEventBase, IWorldEvent
Constructors
Name | Description |
---|---|
GameObjectEvent(RideID) |
Fields
Name | Description |
---|---|
gameObject |