Class ScenarioEventEvent
World Event dispatched by the Scenario System when a Scenario Event is executed
Implements
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: Ride.WorldState
Assembly: cs.temp.dll.dll
Syntax
public class ScenarioEventEvent : WorldEventBase, IWorldEvent
Constructors
Name | Description |
---|---|
ScenarioEventEvent(RideID, RideID) |
Fields
Name | Description |
---|---|
id | |
scenario |