RIDE API Technical Manual

This documentation is primarily intended for developers and researchers striving to create AI simulations compatible with ICT’s efforts for the Training Simulation Software (TSS) component of the Synthetic Training Environment (STE).

The RIDE API design allows anyone to extend its functionality for any needs by providing a clear, clean, and concrete framework to build from.

It’s also purpose-built to be independent of any particular game or simulation engine. The current implementation uses Unity, with other implementations under consideration.


Technical reference manual for developers with all classes, functions, services, etc. in the RIDE API.