Categories
Example

API Functions VHMsg

Demonstrates how to setup a scene to use VHMsg (ActiveMQ wrapper) in RIDE.

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Example

RIDE API Basics

Demonstrates how to spawn and move opposing agents.

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Example

State Machine

Basic Agent state machine that can be modified as needed for simulations.

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Example

Specifying Assets Available for Loading

Load OWT Terrain from disk, create agents from prefabs or from the scene.

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Example

Listening to / Dispatching Events

Create listeners for events and dispatch events in simulations.

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Example

Headless Mode

If the CommandLineParser.cs script is in the scene, and you create a build of the scene, then you can process all the ScenarioParameters and run your simulation with or without graphics.