Demonstrates the integration of cloud-based Natural Language Processing services for comparison within a Q & A format.
The RIDE ATLAS (Aerial Terrain Line of Sight Analysis System) integration represents an improved package of ATLAS rebuilt within RIDE.
This example demonstrates how to examine and run unit tests on various Machine Learning models residing within/outside RIDE backed with Unity Barracuda framework.
Demonstrates how to use Unity’s Timeline package with the RIDE API’s mechanics.
This example demonstrates how to set up a network environment with controllable characters using the RIDE API and Photon asset package.
How to add custom animations to agent avatars in RIDE, including a simple debug selection menu.
Demonstrates various tools for real-time terrain analysis.
Demonstrates the dynamic navigation of different unit types to an arbitrary waypoint under a severe weather event affecting ground conditions.
Demonstrates the systems for real-time interpretation of scenario events and narrative summarization.
Demonstrates how to reset a camera’s position and rotation at run-time using RIDE’s ICamera system.