Demonstrates a code-driven set of general and custom agent behaviors for a unit.
Instance Red/Blue agents through script at runtime.
Examine available terrain maps in TILE or LMAB formats, selecting between different LOD settings.
Red vs Blue networked competitive multiplayer on various terrain maps with dismounted or vehicular units.
Demonstrates terrain map line-of-sight (LOS) system for BLUEFOR, OPFOR and CIV agents.