ExampleDefaultSkin
ExampleDefaultSkin

Purpose

Collects the available UI elements (widgets) in RIDE.

How to Use

It’s encouraged that users incorporate the pre-built RIDE UI elements into their applications. This scene displays the currently available widgets under the Canvas prefab. All widgets reside as prefabs objects ready for use inside the following directory:

Assets/Ride/View/Resources/Widgets/

Scene Location & Name

Assets/Ride/Examples/UI/DefaultSkin/ExampleDefaultSkin.unity

Setup Requirements 

If you wish to make your own UI elements, commit any new widgets of benefit to other users inside the aforementioned /Widgets directory.