This example demonstrates how to use Google and Facebook OAuth authentication systems within RIDE.
Tag: Logging & Data
Demonstrates the systems for real-time interpretation of scenario events and narrative summarization.
Demonstrates how to use Microsoft speech recognition in RIDE.
File Storage System
Shows how to upload and download files from cloud services AWS S3 and Azure Blob.
Demonstrates how to open, send data over, and close a TCP socket in RIDE.
Demonstrates how to use RIDE systems to send and receive Distributed Interactive Simulation (DIS) messages.
Demonstrates how to load, display, and switch between different languages
Track the movement of individual agents and groups as they move in and out of defined polygonal regions.
VGL Stress Test
Configure a scalability test with generic in-game agents in real-time and record performance data locally and in the cloud for later analysis.
Save agents and/or groups for later retrieval, allowing them to be loaded into the scene via custom menus.