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Example

RIDE ATLAS

The RIDE ATLAS (Aerial Terrain Line of Sight Analysis System) integration represents an improved package of ATLAS rebuilt within RIDE.

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Example

Grid Contour Toggle

Demonstrates various tools for real-time terrain analysis.

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Example

Ground Classification Weather

Demonstrates the dynamic navigation of different unit types to an arbitrary waypoint under a severe weather event affecting ground conditions.

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Example

Local Terrain Loader and Player

Demonstrates loading of terrain maps into a specific scene with REST features.

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Example

Razish Tour

This example scene shows how to create an interactive tour around a terrain using scenario events and custom AI behaviors.

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Example

Trees

Collects the available SpeedTree assets that will be used to make asset bundles for different platforms.

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Example

Terrain Destruction

Apply explosive ordnance of user-set intensity and size at any location on a terrain map. Deformation of the surface geometry may change depending on the material/structure classification at that point.

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Example

Navigation Mesh Generation

Create a navigation mesh from local OWT data for agent pathing.

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Example

Terrain Loading

Examine available terrain maps in TILE or LMAB formats, selecting between different LOD settings.

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Example

Team Match

Red vs Blue networked competitive multiplayer on various terrain maps with dismounted or vehicular units.