Categories
Example

Simple Network Controls

This example demonstrates how to set up a network environment with controllable characters using the RIDE API and Photon asset package.

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Example

Grid Contour Toggle

Demonstrates various tools for real-time terrain analysis.

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Example

Ground Classification Weather

Demonstrates the dynamic navigation of different unit types to an arbitrary waypoint under a severe weather event affecting ground conditions.

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Example

Interpretation System

Demonstrates the systems for real-time interpretation of scenario events and narrative summarization.

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Example

Camera Home

Demonstrates how to reset a camera’s position and rotation at run-time using RIDE’s ICamera system.

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Example

Session Recording and Playback Networked

Provides the ability to record a session in a one vs. one match over the network and the ability to play back that session recording.

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Example

Local Terrain Loader and Player

Demonstrates loading of terrain maps into a specific scene with REST features.

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Example

A* Pathing

Demonstrates how to use the “A* Pathfinding” option as a new movement system type for units.

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Example

DataMono Entities

“DataMono” characters built by using bootstrappable data components for entities.

Categories
Example

Session Recording and Playback

Provides the ability to record a session and then play back that session recording.