RideAssetLineup
RideAssetLineUp

Purpose

Collects available entity prefabs for inspection, modification and testing.

How to Use

This scene includes prefabs strictly limited to DoD distribution of Ride, Ride_Art, and if useful, Ride_Dependencies directories. Consult the 3rdPartyLicenses document in the DoD distribution for specifics about the Unity Asset Store and other 3rd party vendor asset fees and restrictions.

Prefab variants of soldiers and other units non-exhaustive.

Entities are grouped by type in-scene:

  • Characters
  • Weapons
  • Vehicles
  • Props 

Note, LODs and unit properties unmodified except where to prevent combat engagement.

Controls

WASD keys – Move camera

Q, E keys – Rotate camera

RMB – Hold for mouse look

Scene Location & Name

Assets/Ride/Examples/RideAssetLineUp/RideAssetLineUp.unity

Setup Requirements 

The initial version of the scene utilizes the RideBaseMinimal script, DirectionalLightRig, and a simple plane object.