Example scenes pertaining to a set of related RIDE API capabilities.
Explore a scene to learn more about the API.

This example demonstrates how to load and play audio clips in RIDE.

Shows how to leverage commodity audio-visual sensing AI services through REST calls, using RIDE’s common web services system.

Demonstrates how to reset a camera’s position and rotation at run-time using RIDE’s ICamera system.

Demonstrates how to use RIDE’s tween (in-betweening) system to move a camera.

Collects the available UI elements (widgets) in RIDE.

Demonstrates cloud-based text-to-image generative AI, comparing OpenAI DALL-E against Stability AI Stable Diffusion.

Displays how to create particle systems from prefabs, scene objects, resources, and RideIDs.

Provides the ability to record a session and then play back that session recording.

Provides the ability to record a session in a one vs. one match over the network and the ability to play back that session recording.

Demonstrates how to use Unity’s Timeline package with the RIDE API’s mechanics.