Cinematics & Media

Example scenes pertaining to a set of related RIDE API capabilities. 

Overview

Explore a scene to learn more about the API.

Results

Audio

This example demonstrates how to load and play audio clips in RIDE.

Camera Home

Demonstrates how to reset a camera’s position and rotation at run-time using RIDE’s ICamera system.

Camera Tween

Demonstrates how to use RIDE’s tween (in-betweening) system to move a camera.

Particle System

Displays how to create particle systems from prefabs, scene objects, resources, and RideIDs.

Timeline

Demonstrates how to use Unity’s Timeline package with the RIDE API’s mechanics.