Examples

The RIDE platform contains several example scenes that feature one or multiple capabilities of the API. 

New example scenes are added to the project regularly.

Explore the /Assets/Ride/Examples/ directory in your local version for additional scenes not yet listed in this documentation.

The Level Select standalone release may feature certain Examples that currently do not have distributed source files.

The RIDE platform contains several example scenes that feature one or multiple capabilities of the API. 

Explore the /Assets/Ride/Examples/ directory in your local version for additional scenes not yet listed in this documentation or not featured in the current LevelSelect scene listing.

New example scenes are added to the project regularly.

Example LOS Image

Line of Sight

Demonstrates terrain map line-of-sight (LOS) system for BLUEFOR, OPFOR and CIV agents. 

Example Localization Image 02

Localization

Demonstrates how to load, display, and switch between different languages

RIDE Logo Placeholder

Logging

Use the RIDE API to implement your own logging.

Example MSELI Image

MSELI

Master scenario events list injection (MSELI) allows you to create arbitrary events in the simulation and provide them with execution orders and conditions for their execution during the scenario.

Example NLP Image 1

NLP Service Comparison

Demonstrates the integration of cloud-based Natural Language Processing services for comparison within a Q & A format.

Example OAuth Page

OAuth

This example demonstrates how to use Google and Facebook OAuth authentication systems within RIDE.

Example Particle System Image

Particle System

Displays how to create particle systems from prefabs, scene objects, resources, and RideIDs.

Example Patrol And Attack Bot Image

Patrol and Attack Bot

Demonstrates autonomous agents using behavior trees (BT) in order to make decisions about patrolling and attacking.

Razish Tour Image

Razish Tour

This example scene shows how to create an interactive tour around a terrain using scenario events and custom AI behaviors.

Example Region System Image

Region System

Track the movement of individual agents and groups as they move in and out of defined polygonal regions.

Example Rest Image

REST Services

Demonstrates how to host a RESTful service in RIDE so that it can be accessed via an HTTP request from a web browser.

Ride Atlas UX

RIDE ATLAS

The RIDE ATLAS (Aerial Terrain Line of Sight Analysis System) integration represents an improved package of ATLAS rebuilt within RIDE.

Simple Network Example Image 00

Simple Network Controls

This example demonstrates how to set up a network environment with controllable characters using the RIDE API and Photon asset package.

Example Sockets Image

Sockets

Demonstrates how to open, send data over, and close a TCP socket in RIDE.

Example Astar Pathing Image

A* Pathing

Demonstrates how to use the “A* Pathfinding” option as a new movement system type for units.

Example Agent Behaviours Image

Agent Behaviours

Demonstrates a code-driven set of general and custom agent behaviors for a unit.

Example Agent Commands Image

Agent Commands

Command agents with basic real-time strategy (RTS) control type input. Displays a selector marquee in a specified color, with selected agents displaying a circular icon at their base.

Example Audio Image

Audio

This example demonstrates how to load and play audio clips in RIDE.

Example Face Image 2

Audio-Visual Sensing

Shows how to leverage commodity audio-visual sensing AI services through REST calls, using RIDE’s common web services system.

Barracuda API Image 1

Barracuda API

This example demonstrates how to examine and run unit tests on various Machine Learning models residing within/outside RIDE backed with Unity Barracuda framework.

Example Behaviour Comparison Image

Behaviour Comparison

This scene demonstrates how one might analyze side-by-side the performance of two approaches for agent cover behaviour: scripted vs. Machine Learning (ML).

Example Camera Home Image 00

Camera Home

Demonstrates how to reset a camera’s position and rotation at run-time using RIDE’s ICamera system.

Example Camera Tween Image

Camera Tween

Demonstrates how to use RIDE’s tween (in-betweening) system to move a camera.

Example Combat Image

Combat

Define the unit spawn parameters of opposing Blue and Red agents. Autonomous behaviors enable each side to navigate obstacles and engage via line-of-sight in order to reach a waypoint.

Example Movement Data Mono Image

DataMono Entities

“DataMono” characters built by using bootstrappable data components for entities.

Example DIS Image 01

DIS Messages

Demonstrates how to use RIDE systems to send and receive Distributed Interactive Simulation (DIS) messages.

Dynamic Spawn Example Image

Dynamic Spawn

Spawn individual agents or squads, and then commandeer any single unit with full first-person fire/movement controls.

Example Ground Classification Weather Image 00

Ground Classification Weather

Demonstrates the dynamic navigation of different unit types to an arbitrary waypoint under a severe weather event affecting ground conditions.

RIDE Logo Placeholder

Headless Mode

If the CommandLineParser.cs script is in the scene, and you create a build of the scene, then you can process all the ScenarioParameters and run your simulation with or without graphics.

Example Interpretation System Image 00

Interpretation System

Demonstrates the systems for real-time interpretation of scenario events and narrative summarization.

Example LOS Image

Line of Sight

Demonstrates terrain map line-of-sight (LOS) system for BLUEFOR, OPFOR and CIV agents. 

Example Localization Image 02

Localization

Demonstrates how to load, display, and switch between different languages

RIDE Logo Placeholder

Logging

Use the RIDE API to implement your own logging.

Example MSELI Image

MSELI

Master scenario events list injection (MSELI) allows you to create arbitrary events in the simulation and provide them with execution orders and conditions for their execution during the scenario.